Inputs

(Inputs are explained in game)

  • Move : Left Stick/WASD/Arrows
  • Jump : Up Arrow/W. Hold to full jump.
  • Slide : East Gamepad Button or Space/Ctrl
  • Dive : North Gamepad Button or Down Arrow/S
  • Kick : Press the slide button during or right after a slide.
  • Escape or Start to retry.

Tips

  • There is a mute music button in the bottom right corner of the screen. The loop being like 3 seconds, it might be usefull.
  • Final score is calculated by…uhhh…I mean the lower the time and highter the kills the better. I think cause it’s not tested to be honest.
  • The grounded slide takes about a second to reload, white and blue stars will appears around the pigeon when it’s ready again.
  • The air slide can be performed once in the air (regardless of the grounded version’s cooldown). If you kill something in the air, you perform another air slide.
  • You can’t normally jump while in the air, but you get one air jump after killing something in the air.
  • You can perform a kick in the air, but it has less range.
  • You are invincible while performing skills.

I ran a bit out of time before adding screenshake, slowmo effects and all that good stuff. I Could have dropped some levels for more polish in the end.

Post Compo Fixes:

I don’t usually do those, but I had to fix the finish button in the last level that somehow reverted back to “Next”, to make it clear when the game is over. Version 1.2 (the original compo version) is available at the bottom of the page. Version 1.3 (fixed) is played in browser with the following (minor) changes:

  • Fixed the “finish” button in the last level.
  • Fixed a wrong hitbox layer that made possible to kill dead enemies.
  • Added a dead zone to the direction input.
  • Replaced “maintain the button” by “hold the button” in the first tuto.

Download

Download
UltimatePigeonPost_Win_1_2.zip (Original Compo Version) 29 MB
Download
UltimatePigeonPost_Win_1_3.zip (Minor bug fixes, see patchnote) 29 MB

Comments

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(+1)

Let's goooo another crazy compo game!

Art is as always incredible, with a very strong art style and quite different from your previous games! The gameplay is fun, I love how it gets progressively more chaotic and how level 7 makes you enjoy level 8 even more.

Great job ✨

Thanks for playing, congrats and completing the game !

Can I hope for a doot game for LD53 ?

(+1)

not this time 🌴